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February 25, 2011

Why video games lean conservative

The Gormogons suggests many video and computer games have a built in conservative worldview "because conservative behavior is consistent, predictable, and reward-based; as a result, it is easy for software to model in a realistic way."

While I can think of inconsistencies in the thinking and behaviour of people describing themselves as conservative, The Fourth Checkraise, whence this link, makes an interesting observation in response. Call it a sociological difference between the people who make films and the people who make video games.

"Why Video Games Lean Conservative" (well, because (1) unlike movie industry populated by humanities and English majors, video game industry is populated by engineers and (2) unlike movies where you can write and act whatever Mary-Sue-wins-the-day nonsense you want, a game must be based on actual achievement and competition to be interesting)

Posted by Ghost of a flea at February 25, 2011 08:27 AM