? Виа ГРА: Бомба | Main | St. George's Day ?

April 23, 2009

If I chance to talk a little wild, forgive me

Defending the proposition that computer games constitute a literary genre, Quin Parker argues video games are - amongst other things - a form of interactive literature. Scott Esposito (whence the link) elaborates.


It's a widely held belief that if Charles Dickens were alive today, he would be working in television. But quite possibly, he might also be writing cut scenes for adventure games.

Nobody's suggesting that people need degrees to write "thank you Mario, but our princess is in another castle". The truth is, games have become enormously complex compared to the days when all you did was jump on mushrooms, collect gold, and blow things up. Different demographics of people are playing computer games, and they don't just demand realistic graphics that push technological boundaries, they want whole worlds and coherent stories.

If anything, Parker is understating the case. Writing for video games is indeed about creating whole worlds and coherent stories, a proposition that goes well beyond a cut scene as the next level loads.

Follow the link for John Crace's counter-argument; he likes to blow things up.

Posted by Ghost of a flea at April 23, 2009 08:24 AM